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1. Sticky:Dev blog: Thera and the Shattered Wormholes - in EVE Information Portal [original thread]
I need a cloaky ship and oceans of popcorn.
- by DJ P0N-3 - at 2014.11.13 19:11:41
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2. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Thaddeus Eggeras wrote: Do you all not understand? We need more, More, MORE! It needs a covert cloak, 15+ to exploring bonus, bonus to shield repair, and I think breasts. People you are all nuts, but don't worry so am I. I'll still reading and...
- by DJ P0N-3 - at 2013.12.06 20:04:00
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3. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hi hi I haven't been in the office today so sorry for the break in communication. I'm still not in actually, so I don't have time to go into tons of depth here but I wanted to address a few of the trends I see so far in the fee...
- by DJ P0N-3 - at 2013.12.05 14:15:00
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4. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Berluth Luthian wrote: What is SoE going to do with all of this sudden influx of isk? I'm worried that it is going to corrupt their benevolent institution. Having read the chronicles, I don't know if "benevolent institution" really applies.....
- by DJ P0N-3 - at 2013.12.03 19:50:00
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5. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
So now it no longer takes probes to find out whether or not a wormhole has spawned in a system because it'll just pop up on your scanning overlay. That's an awful shame. I can't say I'm looking forward to that terrain change.
- by DJ P0N-3 - at 2013.05.08 21:17:00
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6. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Oh jeez. The locked-in-formation always-seven-probes thing is obnoxious, plain and simple. Not being able to launch probes at all if you have fewer than seven probes in your launcher is ridiculous. You have probes. You should be able to launch t...
- by DJ P0N-3 - at 2013.05.08 21:05:00
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7. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
CCP Fozzie wrote: As for the risk/reward balance in WH ore sites, whether the reward is worth it to you is of course subjective, but most ores in wormholes are increasing in value and a few of them are doubling in value. You can't argue that th...
- by DJ P0N-3 - at 2013.05.08 13:26:00
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8. Sticky:Dev Blog: CSM8 Election Results - in EVE Information Portal [original thread]
Well. That sure was something. It feels like CCP has taken a hands-off approach to the CSM in public. If you want to increase voter turnout next year, you need to start now. Make CSM 8 more visible. Give them somewhere easy to find to amalgamate ...
- by DJ P0N-3 - at 2013.05.01 14:47:00
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9. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
You mean...I'll be able to land on miners in w-space without ever having to drop probes? It's... beautiful...
- by DJ P0N-3 - at 2013.04.26 19:15:00
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10. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: DJ P0N-3 wrote: Forgive me if I missed this and it did happen, but no other hauler had an HP buff when the tier 3 battlecruisers were introduced and/or when the cost of everything skyrocketed. If the freighter had a heyda...
- by DJ P0N-3 - at 2013.04.23 19:39:00
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11. More NPC's - in Player Features and Ideas Discussion [original thread]
I'm down with anything that lets players interact with the world. Anything that brings players together who normally wouldn't have known the other existed is good. I don't think new PvE content should just bring players together in an adversarial ...
- by DJ P0N-3 - at 2013.04.23 14:39:00
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12. Outside Corp Logi ship assistnace concordable - in Player Features and Ideas Discussion [original thread]
The Reaper J wrote: Oh, and i don't hate group content. I hate cheating. If you fight, you fight honorably. Not some back stabbing poor excuse for a human being. Then why do you play EVE? Lies, scamming, and backstabbing is what the game is ...
- by DJ P0N-3 - at 2013.04.23 14:10:00
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13. How to make 0.0 the PVP-Arena its supposed to be - in Player Features and Ideas Discussion [original thread]
addelee wrote: I'm personally hoping the the whole state of wormholes gets a revamp as so much more could be done with them and that could potentially be the so called "pvp arena" Hey now. It feels pretty PvP-arena-ish to me out here, but we...
- by DJ P0N-3 - at 2013.04.23 13:45:00
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14. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Instead of asking for the ur-freighter, the alpha and omega of freighters, that which lines its walls with isk to reduce damage and blots out the sun, ask for multiple sizes of freighter. It would be better to have more choices in cost/cargo capac...
- by DJ P0N-3 - at 2013.04.23 13:20:00
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15. Empty Yellow Wreck Crime - in Player Features and Ideas Discussion [original thread]
Feliz Wag wrote: I just think Concord Kill intervention should just be trigged buy ship atack not itens. You can for example, atack an wreck buy mistake, you should not be killed because of that. If you can get the loot with out beeing killed b...
- by DJ P0N-3 - at 2013.04.17 14:59:00
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16. Improve Scanning and Cloaking all in one suggestion. - in Player Features and Ideas Discussion [original thread]
Officially suggesting that all cloaks receive an additional effect of "5% chance of causing a forum post in F&I".
- by DJ P0N-3 - at 2013.04.12 14:12:00
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17. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Hm. So the overall tack of the T1 revisions is that it's a touch harder to get into battleships, battleships and battlecruisers won't really shine without good to excellent skills, but the cruisers and frigates are strong enough to support newer p...
- by DJ P0N-3 - at 2013.04.12 13:56:00
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18. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Templar Dane wrote: Tonto Auri wrote: Gabriel Stipp wrote: Ok ok for all the guys out there hating me for liking the new geddon: I don't like loosing it as a laser ship. Just wanted to find one good aspect in the new ships. Maybe it woul...
- by DJ P0N-3 - at 2013.04.11 12:02:00
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19. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Question: are we heading in the direction of the T3s with the racial slot layouts? Right now it's awfully common to see a Legion with +1 mid -1 low relative to the Proteus. Now the battleships are moving in that direction. Is giving the Gallente m...
- by DJ P0N-3 - at 2013.04.10 19:07:00
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20. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
I am growing more and more confused about the Armageddon's role given the changes you're making. At first glance it looks like a competitor to the Bhaalgorn. The Bhaal will still be king because of its drain amount compared to its mass (at least a...
- by DJ P0N-3 - at 2013.04.10 16:23:00
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